Showing posts with label Alderaan Royal Palace. Show all posts
Showing posts with label Alderaan Royal Palace. Show all posts

9/1/09

Alderaan Royal Palace and Carinda Homestead

I finished re-texture-mapping the Alderaan Royal Palace hallway to match the room that I did a few weeks ago. Here are before-and-after pictures of the hallway:

Looks much more realistic, right? Just so you don't have to scroll down and find a picture of the Alderaan Royal Palace room, here it is so that you can see how they match-up for consistency:


After I finished the Alderaan Royal Palace, I moved onto the Carinda Homestead. Here are a few before-and-after pictures:

In addition to improving the texture maps, I deleted the speederbike (mostly to decrease the size of our digital model, which was getting unmanageably huge). I also made the lighting less pink. Here's a reference shot from "Attack of the Clones" that I used, mostly to see how the ground looks:


Here's another before-and-after comparison of the Carinda Homestead:

I got rid of those fake-looking round things and replaced them with a more realistic-looking exhaust vent.
I also changed the texture mapping to more accurately match this reference photo from "Attack of the Clones:"

I never realized how rough the stucco is on exterior walls, but after seeing this reference photo, I changed our texture maps.

Finally, here's the last before-and-after comparison of the re-texture-mapped Carinda Homestead:

I'm done with the Carinda homestead... for now. I'll probably refine them in the future, but they're good enough for now. In the meantime, I'm going to keep improving the texture-maps on our other digital models. I'm not sure which one I'm going to work on next, so I guess we'll all just have to wait and see...

Later,
Bob

8/20/09

Alderaan Royal Palace

I'm currenly re-texture mapping the Alderaan Royal Palace interior.

Here are before-and-after pictures of Scene I651 between Yane (currently represented by the CG Stormtrooper stand-in) and Yoda:

The new-and-improved model looks even more realistic without the CG Stormtrooper and Yoda. Remember, our goal is for every picture of a digital set to look like someone went on a real set and snapped a picture with their camera. I think we're gradually approaching that level of photorealism with our digital sets.

Also, some of you may remember that we're using part of Padme's Apartment for the Alderaan Royal Palace. Here's a picture of the beautiful 3ds model of Padme's Apartment:

We're using the left side of this model for Scene I651 (above). We're changing the texture maps not only to make our digital set look more real, but also so that people don't recognize it as Padme's apartment! :D

Here's a close-up of Yoda in Scene I652, before-and-after:

Hopefully the new texture maps make the 2nd background look much more realistic and less CG.

Later,
Bob

P.S. No, the Nikko R2-D2 hasn't arrived yet (see 8/14/09 blog post). In fact, I just found out that the seller didn't even ship it until today. :(