Improved Coruscant Spaceport, continued

I've been busy lately with graduations, parties, etc., so I only have a minor change to the Coruscant Spaceport.

After consolidating the different shots into a single CGI model, there were some problems.  One of those problems was the fact that the matte painting I'm using for the background wasn't tall enough to fill the sky in the shot of the Jedi Starfighter landing:
  The red arrow shows the seam between the top of matte painting #1 (the Coruscant skyline) and the bottom of matte painting #2 (the Coruscant sky).

Of course, we couldn't live with such an obvious flaw in the shot, so I extended the sky on matte painting #1:

Yay -- no more seam!

Hopefully I'll have more time to work on the movie in the near future...


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